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Friday 16 May 2008

ION 08 wrap-up

Finished my own lecture, Reinventing Habbo a couple of hours ago to a half-full audience. Flew through 174 slides in a bit over 30 minutes. Update: I have now made a shorter version of the deck that works better as a reference, below.

Read this doc on Scribd: Reinventing Habbo

The follow-up round table probably was titled very badly, since we got nearly no attendees. Interesting discussion though, small groups get deeper in.

Apart from that, I have a collection of 40-50 business cards from interesting new acquaintances, and several very good discussions I'm looking forward to continuing and/or applying to what we're doing. All in all, good experience. Still, I'm looking forward to getting back home too.

2nd update: Adam Martin has coverage of the event, including notes from one of the panels I was on.

Sunday 11 May 2008

Last-minute preparations for ION 2008, and issues with Shockwave

I'm leaving early tomorrow morning to Seattle for the ION 2008 online games conference. I'm looking forward to this trip quite a lot - I haven't been to this conference before, but I've heard good things about it. It's also the first time I'm doing a one-hour presentation in an American conference in front of an audience that I expect to be pretty much experts in the same field as I am. That's for sure going to be interesting, I hope the turnout is good. Been working to finalize the content of the session for a while, but I'm still to start compiling the slide deck; that's going to be a job in itself since I certainly don't want to be left second compared to Sulka's 160-slide rapid-fire session in GDC San Francisco that I now notice he never blogged about.

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